[1]
V. L. E. Cândido and T. E. M. Pereira, “PLAYFULNESS AND MATHEMATICAL LEARNING: GAMES AS EDUCATIONAL TOOLS”, Editora, pp. 1027–1040, Jan. 2026, Accessed: Feb. 27, 2026. [Online]. Available: https://sevenpubl.com.br/editora/article/view/9132