DINO +: DIGITAL GAME FOR PEOPLE WITH ASD

Authors

  • Luiz Cláudio Machado dos Santos
  • Maria Adélia Icó M. dos Santos
  • Jocelma Almeida Rios
  • Ingrid Winkler
  • Luis Felipe Coelho Carvalho dos Santos
  • Adrian Willy da Silva Borges

Keywords:

Autism, Digital Games, Technology, Accessibility, ASD

Abstract

This article discusses the development of a digital game aimed at children with ASD. Digital games are a strategy used in various activities to support the learning process of these children, serving as a link with a multidisciplinary and interdisciplinary team. This article focuses on developing an educational game accessible to people with autism. The objective of this article is to develop a game in Unity by integrating scriptwriting, visual art, and sound composition through programming, addressing autism, and making it usable by teachers, children, and those interested in the subject. The methodological process of this article is based on a literature review, providing a rich and well-founded reference to contribute to the game's development.Finally, a free game is presented in both desktop and web versions, along with a mobile version for Android, available on the mentioned platforms and accessible to any user.

DOI: https://doi.org/10.56238/sevened2026.008-013

Downloads

Published

2026-01-09

How to Cite

dos Santos, L. C. M., dos Santos, M. A. I. M., Rios, J. A., Winkler, I., dos Santos, L. F. C. C., & Borges, A. W. da S. (2026). DINO +: DIGITAL GAME FOR PEOPLE WITH ASD. Seven Editora, 209-222. https://sevenpubl.com.br/editora/article/view/8942