Virtual reality serious game for medication administration training for nursing students: quasi-experimental study

Autores/as

  • Ana Lívia Araújo Girão
  • Mariane Carlos de Sousa
  • Edna Maria Camelo Chaves
  • Emiliana Bezerra Gomes
  • Sherida Karanini Paz de Oliveira

Palabras clave:

Education, Nursing, Educational Technology, Patient Safety, Virtual Reality, Simulation Training

Resumen

The use of clinical simulation combined with digital games has shown to be a promising teaching strategy, with virtual reality being the most modern application. This study's objective was to test a virtual simulation game on medication preparation and administration using a quasi-experimental design with nursing students. The results revealed that the game's use increased the students' grades in knowledge the tests, contributing to learning about the theme besides being a relevant tool for simulating the practice environment that added an innovative teaching approach of virtual immersion.

 

DOI: https://doi.org/10.56238/colleinternhealthscienv1-089

Publicado

2023-03-01

Cómo citar

Girão, A. L. A., de Sousa, M. C., Chaves, E. M. C., Gomes, E. B., & de Oliveira, S. K. P. (2023). Virtual reality serious game for medication administration training for nursing students: quasi-experimental study. Seven Editora, 1102-1114. https://sevenpubl.com.br/editora/article/view/286